Constantly Reloading
Ammo is a precious resource in some games, like the Metro series (depending on the difficulty). Most multiplayer titles don’t quite have those restrictions but even if they do, the urge to reload is ever-present. You’ve only fired one or two bullets but surely you need to reload. What if the enemy rushes you and those one or two bullets make a difference? It can oftentimes be counter-productive, especially where killing an enemy and then reloading results in being caught by another, that too when there’s still plenty of ammo to deal. Nevertheless, fighting the urge can be near-impossible for some people.
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