9. Killzone Shadowfall
Now I must insist upon introducing VR to Shadowfall and its successors only. Why doesn’t the idea of VR for the earlier Killzone games seem appealing? Because the earlier games, although mind bogglingly brilliant, had weird graphics. I enjoyed all three games thoroughly but the third one just seemed like a big eye sore. If I played the game for more than 2 hours on end, I felt like stabbing my eyes. Such a combination of motley bright and dull colours killed my eyes more often than I’d have liked. But with Shadowfall it doesn’t seem to be the case.
Unlike the fast paced gameplay of COD series or that of Titanfall, which in itself should be enough to disorient people and make them puke with its adrenaline filled jetpack wall running, Shadowfall promises an infinitely better world to look at and a more enjoyable, decent paced gameplay that shouldn’t make you puke every three steps.
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