A BRIGHT BOUNCING BOY
Ah, Marko Dragic, you crazy, insufferably eccentric genius, you. The moment Arthur first meets Marko Dragic in Saint Denis, it’s instantly clear that the questline that follows is going to have that Rockstar DNA of outlandish, over-the-top stuff. And it’s so good. It starts off with a fun little quest where Arthur is controlling a small mechanical RC boat in a pond and exploding equally small mines in the water, takes a turn as Arthur journeys to Dragic’s lonely lab in them middle of a dense forest in the far-off mountains during a thunderstorm, and then quickly turns into him helping Dragic create a robot. No, really, a robot in 1899’s old west. And it’s glorious.
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