Blizzard Entertainment – Diablo 3
What can you say about Diablo 3? The development team worked for years and years, implementing an Auction House to help prevent players from being scammed in trades and made it always online for…some reason. At launch, not only were servers effectively dead for several days but fans raged against the general design of the game. Imagine trying to play Inferno difficulty but not having the right gear…which could only be obtained from playing Inferno. Imagine terrible drop rates for Legendaries, a confusing loot system and a non-existent end-game. Eventually, Blizzard would get its act together and release Reaper of Souls, solving almost every single issue in one fell swoop. That initial terrible launch still sticks with players, however.
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