FORCED SLOW WALKING
Slow walking is often used to great cinematic effect in games, but that’s an exception to the rule. And the rule is- forced walking is annoying. It is (literally) a pace-killer. Even worse are situations when you can walk and run at whatever pace you want, but have to follow a character that is moving at a pace faster than your walk, but slower than your sprint. Those NPCs are terrible and thoughtless human beings.
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