15 Gameplay Glitches That Actually Became Features In Video Games

It's not a bug. It's a feature.

Posted By | On 18th, Nov. 2016

Page 15 of 15

Final Fantasy Peninsula of Power

This isn’t so much a glitch as it is an exploit, but same thing. Basically, Final Fantasy worked on a grid system that was 8×8 tiles big. Which section of this grid you’re currently on determined how difficult the enemies you’d face would be. However, there’s a small bit of land near Pravoka that juts out into another grid containing more difficult enemies. While it’s not possibly to travel to this grid in full, going to this little plot of land would allow you to fight the tougher enemies on this grid you’d get to later in the game. Doing so would allow players to quickly grind multiple levels and essentially walk through the rest of the game with ease, because they’d be such a higher level than what the game was anticipating.


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