Mirror’s Edge
Faith Connors was never quite the fighting type in Mirror’s Edge, where the best plan was usually to run away from danger instead of engaging. Thankfully DICE didn’t try to force that upon players for the sake of a climax, choosing to challenge players on their dexterity and ability to path out a route and execute on the series of hardcore parkour that was needed to get through. Kicking the big bad out of a chopper just before the credits is a formality more than anything.
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