15 Great Games That Lacked A Proper Final Boss Fight  

15 times the big boss took a vacation at the wrong time

Posted By | On 19th, Sep. 2018

Page 9 of 15

Mirror’s Edge

Faith Connors was never quite the fighting type in Mirror’s Edge, where the best plan was usually to run away from danger instead of engaging. Thankfully DICE didn’t try to force that upon players for the sake of a climax, choosing to challenge players on their dexterity and ability to path out a route and execute on the series of hardcore parkour that was needed to get through. Kicking the big bad out of a chopper just before the credits is a formality more than anything.


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