Here’s how Iron Gate’s excellent survival game can get even better.
A game such is Valheim needs content that keeps players coming back to it, and repeatable activities are often the way to go in such cases. The obvious solution to that problem would be a repeatable, endless endgame dungeon. Having a special dungeon that players can tackle once they’ve done all the main activities in the game, one that has, say, a progressive difficulty level and gives more and better loot and rewards the farther you progress, would be a great way to keep players coming back to the game long after they’ve beaten that final boss. Oh, and speaking of bosses.