Health-based foods now have more Stamina while Stamina-based foods now offer more health. Also, Fulings have been nerfed.
New weapons and items, the ability to name tamed pets, an Obliterator for destroying unwanted items, and much more have been added.
Lead designer Richard Svensson hopes players will create new worlds and play from the beginning to experience all of the new changes.
Two-handed axes will have faster windup and more staggering power while bows now require drawing the string for decent accuracy.
Upgrade the cauldron, use an oven to bake bread and pie, and plant onions for some of the new recipes with the upcoming update.
The update changes up food mechanics, scales blocking power with max health and also buffs Tower Shields to knock back foes.
Tower Shields will now knock back enemies that strike it, providing a slower but much more defensive option for tank-minded players.
Over 1.1 million units were sold from April to June 2021. Iron Gate Studios is currently working on Hearth and Home, the game's first major update.
Blocking damage will scale based on maximum health, allowing for more tank-focused play. A new Stagger bar is also being added.
Food is being divided into three categories - health, stamina, and a mix of both - with certain items changing to reflect this.
The Embracer Group expects another 1 to 1.2 million copies to be sold by June end.
New terrain modifications will use this system going forward.
It will be the first major update for the game.
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Now ranked #39 among Steam's best reviewed games of all time.