With the recent announcement of PlayStation VR’s price at GDC, the chips are on the table for all three major players who will be stewarding the VR revolution. PlayStation VR, with its cheap price and its lack of reliance on an extremely high end PC, seems to be the product that has the best chance of breaking into the mainstream market and bringing VR to the masses.
PSVR promises to inject some life into a console market that has been growing stagnant as of late. So, naturally, as gamers and tech enthusiasts, we are pretty pumped for what it could mean.
Here are fifteen reasons that you should be too.
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Every Game Will Run At 60 Frames-Per-Second
60 FPS is the minimum standard stipulated by Sony for all developers working on games for PlayStation VR, meaning that they will not allow games on PSVR to drop below that even fractionally. It is also considered to be the minimum requirement to avoid nausea in VR. Just as a frame of reference, stereoscopic 3D at lower frame ratescan make you queasy, but is a joy to behold at higher frame rates, like in games such as The Legend of Zelda: A Link Between Worlds. Something similar would probably be true in VR as well.
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