Mass Effect Andromeda
Perhaps more uneven than actually unfinished, the original vision for Mass Effect Andromeda as per reports indicated something far greater. Of course, that vision included procedural generation which the team dropped after about a year. From there, it was a constant battle of coordinating resources, trying to work with Frostbite, changing leaders and so on, something that Bioware Montreal wasn’t necessarily equipped for. Sure enough, Mass Effect Andromeda released and was ripped to shreds as a result.
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