15 Worst Examples of Microtransactions In Video Games

Why...just why?

Posted By | On 05th, Feb. 2016

Page 6 of 15

Candy Crush

Candy Crush is a phenomenon, but for those of you don’t know, players are given a limited number of lives per day. After these lives have been used, they can either wait for them to regenerate, or pay to play again. Most people seem to be impatient enough that they plunk down the dollar or two and get right back to swinging their lollypop hammer. Games are meant to be played, and asking for extra money to keep swiping candies up and down seems to go against the grain, in the worst possible way.


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