BREAKING AND ENTERING- UNCHARTED 2: AMONG THIEVES
Uncharted 2 is an amazing game, with incredibly high highs, some excellent pacing, and adrenaline-fuelled action. Even a game as accomplished as this one, though, couldn’t do everything right. We’re referring, of course, to the forced stealth section in the early stages of the game, in the chapter called Breaking and Entering, when Nate and Flynn have to break into a Museum in Istanbul. Admittedly enough, this particular section of the game doesn’t last too long, but the game’s rudimentary stealth mechanics coupled with insta-fail states make it particularly annoying.















