Middle Earth: Shadow of War
The first game introduced the Nemesis system wherein the player would develop various Nemeses and either kill or brainwash them into sleeper agents. Middle Earth: Shadow of War takes the concept even further with forts to conquer with unique obstacles, Orc Followers who will stay loyal (or even betray you if they’re let down) and a whole myriad of different Nemeses that can be created. It’s incredibly complex but still very accessible – you’ll never really know what to expect in a single playthrough.














