AMD has won the contract for developing the PS4 hardware and in an official blog post they have revealed what they have provided to Sony to build their next generation system.
The console utilizes semi-custom AMD APUs, which is a first, according to AMD.
“At the most basic level, an APU is a single chip that combines general-purpose x86 central processing unit (CPU) cores with a graphics processing unit (GPU) and a variety of system elements, including memory controllers, specialized video decoders, display outputs, etc. Our semi-custom solutions take the same treasure trove of graphics; compute and multi-media IP found in our APUs, and customize them for customers who have a very specific high-volume product that could benefit from AMD’s leading-edge technologies,” AMD’s Vice President of Global Communications and Industry Marketing, John Taylor wrote.
“In the case of the PS4, we leveraged the building blocks of our 2013 product roadmap – the same technologies you find in the latest AMD APUs powering PCs, ultrathin notebooks and tablets – to create a solution that incorporates our upcoming, low-power AMD “Jaguar” CPU cores with next-generation AMD Radeon graphics delivering nearly 2 TFLOPS of compute performance!
“This unique APU architecture enables game developers to easily harness the power of parallel processing to fundamentally change the console gaming experience. Not only creating the opportunity for new possibilities in software design, but also faster and more fluid graphics.”
Sony revealed the PS4 yesterday and you can check out our complete coverage of the system here.
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