The Division: “We Want Time Investment to be Rewarding” But “‘Grind’ is a Bad Word”

Massive Entertainment won't pad the game's play-length.

Posted By | On 14th, Aug. 2013

1370901007_tc_the_division_screen_water_street_view_web_130610_4h15pmpt
There have questions galore regarding Tom Clancy’s The Division, the upcoming post-apocalyptic MMORPG from Massive Entertainment that will be releasing in late 2014 for PS4 and Xbox One. However, we know now that the game will deal with player vs. player combat in a different way along with containing references to other Tom Clancy titles like Splinter Cell and Ghost Recon.

But being an MMORPG doesn’t mean that it will pad out its gameplay like some MMOs on the PC. Speaking to OXM, game director Ryan Bernard stated that, “It’s a tough line, right?. We want time investment to be rewarding, but we don’t like – ‘grind’ is a bad word, you know. It’s not a positive thing. But you can strike a balance.

“For something to have value to the players or the community, it needs to be somewhat difficult to attain or to create, so you want to have that element to it. We don’t want the game to be a grind-fest, obviously.”

A noble goal for sure, but we’ll only know how it pans out when The Division releases next year.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...