How did Red Storm's mysterious free-to-play extraction shooter go from a promising spin-off of The Division to dead in the water?
Looks can be deceiving, especially for the initial footage and graphical details for these games.
The looter shooter genre is currently hot but what gives meaning to its various titles?
These tropes need to die.
Discovery, combat, adventure - these titles best encapsulate the open world genre.
Fallout 76 may have a future but will it find success with its current focus, especially in such a crowded market?
Call them mistakes or choices, some players simply take different routes to playing games.
With open world games getting bigger and prettier, what contributes to "true" freedom in their gameplay?
Some games ship relatively underbaked but their true potential tends to shine much later.
Many games are tailor-made for their perspective but what would a first-person option look like?
Whether it's creative consequences or market expectations, why are end-game systems so important in today's industry?
Constant connectivity even during single-player? The industry has this and much more.
Kill enemies and complete missions using status effect damage.
Classified FireCrest, LoneStar, Predator's Mark and Reclaimer are up for grabs.
Ubisoft Massive looking into spawning issue with Last Stand DZ 1-3.
What do Monster Hunter World updates do right that Destiny 2's don't?
Classified Gear, new masks, weapon skins and more available this week.
Could there be different solutions to the repetitive end-games in looters?
Head to head comparison across the PS4 Pro and Xbox One X versions of The Division.
Xbox One X owners gain higher anisotropy, 4K rendering and improved visual details.