Multiplayer titles are very, very fun. Even as more companies go into multiplayer-centric titles or abandon single-player campaigns for the sake of multiplayer, the genre itself has the potential to deliver great fun. However, it also has its share of annoyances that simply have to go. Here are 15 multiplayer tropes that, quite simply, need to die.
Feeding/Throwing
One-tricking, raging because the team isn’t working together or just for fun – whatever the case may be, players intentionally sabotaging their team is annoying. The worst part is, you never know what could cause someone to start feeding. You could die once, pick a bad hero, choose some “non-meta” weapons and effectively trigger someone into losing the game for everyone.
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