Constant connectivity even during single-player? The industry has this and much more.
Games-as-a-service and “live” games have been quite the trend over the years and show no signs of slowing down. Numerous upcoming games like Fallout 76, The Division 2 and Anthem are proof of this. However, do so many games need to be always-online? We decided to take a look at 15 games throughout history that had no need to be predominantly or completely online. And yes, while some added offline options later, this doesn’t excuse the miserable launch experiences of many.
The Crew 2
What’s baffling about Ivory Tower’s The Crew 2 is the strong focus on solo play. There are no PvP options nor can you challenge any driver you meet. However, the always-online addendum still applies since other racers (all seven of them) can occupy your instance. Considering the entire game is seemingly built for the solo player with very little unique group content or PvP, why did it have to be always-online?