Former Creative Director for People Can Fly Adrian Chmielarz – who’s worked on Gears of War: Judgment, Bulletstorm and Painkiller – has tweeted his thoughts regarding next gen consoles as well as commenting on the issue of resolutions. Needless to say, he believes that PCs are capable of visuals seen on next-gen consoles and even better.
The only reason we are impressed with next-gen visuals like Ryse or Shadow Fall is that no one makes such games as PC exclusives.
— Adrian Chmielarz (@adrianchm) October 29, 2013
PC usually gets a console port with higher textures, and that’s it. But if a studio really wanted to show off, the PC would dwarf next gens.
— Adrian Chmielarz (@adrianchm) October 29, 2013
He also commented on how previous generations always made PC titles look inferior but not this time. With all the controversy surrounding 1080p resolution, Chmierlarz talks about how such a resolution is possible on any decent PC.
All the last gens always impressed, making PC look inferior for a while. But not this time.
— Adrian Chmielarz (@adrianchm) October 29, 2013
This is a really weird launch. Can you imagine last gen struggling to “achieve” 1024×768? I mean, 1080p is a standard on any decent PC.
— Adrian Chmielarz (@adrianchm) October 29, 2013
Do you agree with Chmielarz’s points or are they a little skewed in consideration to everything we know thus far? Let us know in the comments below.
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