Naughty Dog Comments On A Video Game Inspired By Gravity

Bruce Straley and Neil Druckmann express their thoughts on the same.

Posted By | On 20th, Dec. 2013

Gravity

No, Uncharted and The Last of Us developer Naughty Dog isn’t talking about an existing game based on the critically acclaimed film Gravity. Rather, game director Bruce Straley and creative director Neil Druckmann commented to Empire on whether we’d be seeing a game based on the film, since both are such big fans of it.

Straley stated that, “The world that we, Neil and I, have been inside of for three and a half years making The Last Of Us… that movie nailed on the head, in every way, shape and form. It’s so well done, so intense, so simple, all at the same time. It’s a very inspirational movie, to say the least.

Druckmann also talks about the feeling of watching Children of Men, director Alfonso Cuarón’s previous venture. “That story, for an action film, was brilliant in its simplicity. And I was upset that no game takes that approach. We don’t need over-the-top aliens and all this stuff, it can be down at the very human level. And I felt very similarly walking out of Gravity. So we wanted to take that approach of a very character-driven, simple plot so we could just focus on characters.”

Straley believed that this particular genre afforded a world with tension and characters that were able to make real, human-based and intriguing decisions. “And that’s the thing, you want to see the human dilemma. What is it like to make these hard moral choices? And Gravity did that, and Children Of Men did that, and hopefully The Last Of Us did that, that’s what we were trying to touch on.”

Do you agree that The Last of Us brought forth a heavily moralistic approach like the film Gravity, especially in concerns to the former’s ending? Should Naughty Dog try their hand at a game based on Gravity? Let us know what you think in the comments.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...