Earlier today on Game Informer the first in a new promotional series surrounding Turtle Rock Studios’ upcoming game, Evolve, was released. Each entry in the article series will center on a character form the game; each of a different class. Today’s article features The Hunter. Several members of Turtle Rock Studios offered comment on The Hunter:
“I like to think of them as planet tamers,” says Phil Robb, one of the heads of Turtle Rock Studios. “They show up on these planets, and they sort of help colonists make these places livable.”
“That’s the reason they have harpoon guns, tranq darts – they’re here to handle the local wildlife,” added Chris Ashton, the other studio head.
“That’s sort of their shtick. So they get here, and they’re faced with this much bigger problem,” Robb said. “It’s a little more than they were expecting. These monsters, they’re not native to Shear, either, so the hunters suddenly find themselves, ‘Wow, we’re kind of in over our heads here.’ It becomes this sort of battle for survival.”
The Hunter we have detailed for us in this segment is named Markov. He is of the “Assault Class” and has the special ability of utilizing a shield. He comes with two big weapons for all out offensives, but also has the option of utilizing the more tactical Arc Mines. Stay tuned to Gamingbolt for future character profiles.
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