Dragon Age Inquisition New Details On Progression, Skyhold And More

Find out more about your stronghold and developing your army.

Posted By | On 11th, May. 2014

Dragon Age: Inquisition

A preview from Game Informer has revealed some new details regarding Bioware’s upcoming open world RPG Dragon Age: Inquisition. The game sees the Circle of Mages and Chantry meeting to end the war started when Dragon Age 2 concluded but a Fade portal opens and everyone dies. Everyone except the player of course but he now has a hand mark that allows them to breach the Fade by entering various tears. Bioware says these are a “key factor” in ensuring you rise as the Head Inquisitor, but it will also make you a target for a mysterious assassin whom you can decide to combat down the line.

Aside from developing your character, you’ll also be able to develop the Inquisition in three different ways governed by a separate character for each. These facets will have their own talent trees to unlock benefits for yourself and the Inquisition which include increase gold, a boost in gathering crafting materials, making your soldiers stronger and more. The Inquisition home base is referred to as the “Skyhold” and can be customized accordingly.

There will be a snow-covered area in Dale called the Emprise Du Lion where you can combat Templars occupying the area. You won’t be able to hit it up at the beginning though – the difficulty will be such that it might be something to go back to once you complete the campaign.

Dragon Age: Inquisition will be out on October 7th for Xbox 360, Xbox One, PS3, PS4 and PC.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...