The Biggest Challenge for Gears of War on Xbox One Was Maintaining 60fps – The Coalition

Lead designer says the Ultimate Edition "looks beautiful" at 60 FPS.

Posted By | On 22nd, Jul. 2015

Gears of War Ultimate Edition Gridlock

The Coalition may be hard at work on Gears of War 4, the highly anticipated sequel for the franchise which was only made possible when Microsoft bought the IP from Epic Games, but it first has to prove itself with Gears of War: Ultimate Edition. The remaster/remake of the first game will be out next month for Xbox One and will serve as The Coalition’s first step towards properly recreating the Gears of War experience.

GamingBolt had a chance to speak to Peter, lead designer at The Coalition, about the biggest challenge in developing the game for Xbox One. Interestingly, that would be getting the game to run at 60 FPS.

“It was fine but just like any other game project there are ups and downs. Technically speaking, the biggest challenge was maintaining 60 frames per second. Maintaining all the visual effects and lighting effects [at 60fps], I mean it looks beautiful when running at 60 fps.”

Thus far we’ve been impressed with Gears of War: Ultimate Edition, particularly with the recent multiplayer beta. Let’s hope the full game can live up to its goal when it releases on August 25th for North America.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...