Destiny The Taken King DLC: Bungie Explains How They Are Approaching Narrative

Bungie looks to be focusing on bringing a better story along with the DLC.

Posted By | On 16th, Aug. 2015

Destiny The Taken King

While there are still plenty of reasons to be skeptical of Bungie and the work they’re doing on Taken King, the company seems to be putting a lot on the line with this particular piece of DLC. The new content has already been talked about as a kind of way to change up the way the game has been rolled out, including getting rid of the original voice of the Ghost that leads you around the worlds. Now it’s been revealed that Bungie is looking to use the Taken King as a vehicle to change up the way the game tells its story.

The Bungie team recently sat down with Game Informer and talked about the “100 little things” the company is doing in order to change the way the storytelling is done. The highlights of that interview is that they are putting in more cutscenes as well as much more spoken dialogue in general. Destiny has been rather short on storytelling since the title was first launched but it appears Bungie wants to make sure the game is a little more linear these days.

Questgivers are said to have a more central role in this new content as well. Having heard all of this, the reason why the Taken King is so much more expensive than what you usually see with DLC is starting to crystallize. This isn’t just new content, but it’s actually a major revamping of the original game. In some regards, while this isn’t technically a sequel, it seems as if there is enough changed that the DLC could certainly serve as an unofficial Destiny 2.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

No, Final Fantasy 7 Remake Part 3 Isn’t a Shorter Game Than Rebirth, Clarifies Game Director

No, Final Fantasy 7 Remake Part 3 Isn’t a Shorter Game Than Rebirth, Clarifies Game Director

"It’s not about cutting out content; it’s making sure that it feels right, the speed at which the story pr...

Pokémon Legends: Z-A Was the Biggest Physical Game Launch in the US Since Tears of the Kingdom

Pokémon Legends: Z-A Was the Biggest Physical Game Launch in the US Since Tears of the Kingdom

Game Freak's latest had a strong debut in the region, both in physical units sold and overall dollar sales, ac...

ARC Raiders Trailer Paints a Post-Apocalyptic Picture of Hope Before Revealing Its Biggest ARC Yet

ARC Raiders Trailer Paints a Post-Apocalyptic Picture of Hope Before Revealing Its Biggest ARC Yet

The Queen seemingly has company, as a massive new ARC is revealed for Embark's extraction shooter ahead of thi...

Battlefield: RedSec is Free-to-Play – Battle Royale Confirmed for October 28th Launch

Battlefield: RedSec is Free-to-Play – Battle Royale Confirmed for October 28th Launch

The first battle royale mode in the series since Firestorm is dropping tomorrow and will be free for everyone ...

Former PlayStation Exec Says Chasing Live-Service Like Fortnite is like a “Mirage” on a “Sand Dune”

Former PlayStation Exec Says Chasing Live-Service Like Fortnite is like a “Mirage” on a “Sand Dune”

Shawn Layden spoke about his time at Sony working on single-player games, and the company's change in prioriti...

Former Halo: Combat Evolved Developer Says Halo: Campaign Evolved “Feels Genuine” and is “Gorgeous”

Former Halo: Combat Evolved Developer Says Halo: Campaign Evolved “Feels Genuine” and is “Gorgeous”

Marcus Lehto wrote about how impressive Halo: Campaign Evolved looks, noting that "it warms my heart to see Ha...