Destiny: Top 15 Things the Next Expansion Shouldn’t Have

There are plenty of things Bungie shouldn't have in future DLCs. Here are a few.

Posted By | On 16th, Oct. 2015

Page 1 of 15

Destiny: The Taken King has impressed quite a lot of people, becoming the most downloaded game in history and earning sizable amounts of acclaim in the process. As always, there are issues but we’re more concerned about what direction Bungie will take when it comes to things it should and shouldn’t keep around. We’ve prepared an exhaustive list of features and nuisances that we don’t want to see in the next expansion (or any future expansion) and while we doubt it will inspire much change, it just might point out the number of areas that Destiny should continue to improve on.

Poor Raid Drop Rates

Raids are the best content that Destiny has to offer, both due to their overall fun factor and the inherent challenges. You’d think that the most challenging content would offer you the greatest rewards but it’s affected by some seriously weird drop rates that have affected the game since the vanilla launch.

I know what you’re thinking. “But what about the ‘Smart Loot’ concept that Bungie promised which would give you drops based on what you’ve already received?” Unfortunately, creative director Luke Smith somewhat debunked that concept, which means the raid drops still aren’t as intelligent as we’d like. It also doesn’t help that the Moldering Shards concept, where gathering 20 of said materials nets you an extra drop upon defeating Oryx, is as RNG as everything else.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...