Star Wars Battlefront 2 Patch 1.03 Adjusts Rewards, Spawn Points, Collision Issues

One player can no longer garner all the achievement-based rewards at the end of a match.

Posted By | On 01st, Dec. 2017

star wars battlefront 2

A new patch is now available for DICE’s Star Wars Battlefront 2 which is meant to fix a number of issues and bugs plaguing the experience. Perhaps the best change of patch 1.03, which is currently available for all platforms, is that it changes rewards doled out at the post-match screen.

Earlier, a single player could earn rewards from certain achievements like “Most Kills”, “MVP” and whatnot, thus hogging everything to themselves. This latest fix changes that, thus ensuring that players will be rewarded based on their scores. Other adjustments include spawn points and the combat area on some maps being adjusted.

Collision problems on Jakku, Endor and Kashyyyk have also been tweaked thus ensuring that there are no “weird or invisible barriers” halting one’s movement. Another nice fix include Boba Fett not being able to hover in the air and progress an objective. The full patch notes can be gleaned below or viewed on the Battlefront forums.

Star Wars Battlefront II Update 1.03 Patch Notes

  • Reduced the amount of Score and Battle points gained by using the Disruptor Shot mod for the NT-242 when used against vehicles.
  • Reduced the amount of Score and Battle points gained by using the LAAT Gunship against vehicles.
  • Reduced the amount of damage the Stinger Pistol ability does against Heroes & Villains.
  • Boba Fett can no longer capture objectives while hovering high above the objective.
  • Blocked of some areas on Kamino and Naboo where players could use aerial units to gain an unfair advantage over other players.
  • Tweaked the spawning positions when playing Strike on Kamino.
  • Tweaked the combat area on Tatooine when playing Strike.
  • Tweaked the combat area on Endor when playing Blast.
  • Tweaked the combat area on Hoth when playing Blast.
  • Tweaked the spawning positions of Starfighters when playing Galactic Assault on Tatooine.
  • Tweaked the spawn positions of the AAT when playing Galactic Assault on Kashyyyk.
  • Fixed several collision and traversal issues on Jakku.
  • Fixed several collision and traversal issues on Kashyyyk.
  • Fixed several collision and traversal issues on Endor.
  • Fixed several collision issues on the Death Star II.
  • Fixed several UI issues in the spawn screen when playing Heroes vs Villains.
  • Fixed an issue where the objective markers would not update correctly during Galactic Assault on Endor.
  • Fixed an issue where some automatic doors would not open when approached by Villains in Heroes vs Villains.
  • Fixed an issue where texture was missing near the East Gate Control when playing Strike on Yavin IV.
  • Fixed an issue where the reticule from Lando’s Sharp Shot ability would remain active longer than intended.
  • Reduced the amount of the damage the NT-242 with the Disruptor Shot mod does against the AT-ST.
  • Fixed an issue where the Scan Dart ability would not work correctly when used on doors.
  • Players will no longer be able to start a round if the pre-round requirements are not met.
  • Fixed an issue where the HUD would indicate that friendly forces are taking damage when being hit with by the Ion Charge ability on the AT-RT.
  • The Heavy Trooper’s Impact Grenade ability VFX now works as intended.
  • The DLT-20A Targeting Rifle VFX now works as intended.
  • The Pulse Cannon ability VFX now works as intended.
  • Fixed several issues with the End of Round screen where tall characters would not fit in the screen.
  • Fixed an issue where the players could not Zoom after switching weapons from an overheated TL50.
  • Fixed several clipping issues that occurred during the campaign.
  • Fixed an issue where Iden’s Star Cards will display their multiplayer stats during the Campaign.
  • Fixed several animation issues for Heroes and Villains.
  • Fixed several texture issues in Arcade mode.
  • Fixed several collision issues in Arcade mode.
  • The End of Round screen now gives feedback to players on Rank Up that they are awarded with Credits.
  • More reinforcements are awarded after each phase in Galactic Assault.
  • Time required to complete interact objectives has been reduced.

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Earth Defense Force 6 Will Release in the West on July 25

Earth Defense Force 6 Will Release in the West on July 25

Sandlot and D3 Publisher's giant bug-squashing third-person shooter will launch for PlayStation consoles and P...

Overwatch 2 Patch Buffs Damage Role Passive, Nerfs Orisa and Venture

Overwatch 2 Patch Buffs Damage Role Passive, Nerfs Orisa and Venture

Damage dealers will reduce passive healing by 20 percent instead of 15, while Orisa's Fortify and Javelin Spin...

Diablo 4 Developer Update Stream Announced for May 2nd

Diablo 4 Developer Update Stream Announced for May 2nd

The development team will discuss what it learned from last month's Public Test Realm, provide a deep dive int...

Diablo 4 Season 4 is Officially Titled “Loot Reborn,” Launches May 14th

Diablo 4 Season 4 is Officially Titled “Loot Reborn,” Launches May 14th

New mechanics like Tempering and Masterworking, an overhaul to loot drops and affixes, and fresh activities ar...

Starfield: Shattered Space Launches in September, Call of Duty: Black Ops Gulf War in October – Rumour

Starfield: Shattered Space Launches in September, Call of Duty: Black Ops Gulf War in October – Rumour

Meanwhile, Microsoft Flight Simulator 2024 will launch in November, according to a new report.

Indiana Jones and the Great Circle Coming in December, Avowed in November – Rumour

Indiana Jones and the Great Circle Coming in December, Avowed in November – Rumour

Microsoft will announce release dates for multiple upcoming first-party titles at the Xbox Games Showcase in J...