DOOM Nintendo Switch New Update Adds Motion Controls to the Game

Some long requested features added to the game at last.

Posted By | On 20th, Feb. 2018

Bethesda has released the first update for the Nintendo Switch version of DOOM since the game launched back in November, and it adds a lot of features that users have been requesting for a while now. The headlining feature is the addition of gyroscopic controls for motion assisted aiming, which should enable far faster shooting in a very fast paced game than traditional dual analog would allow for. Interestingly enough, this is not even a feature that the PS4 version of the game offers (even though the DualShock 4 also has gyroscopes built in).

A new party system has also been added to the game’s multiplayer mode, which should make it easier for players to find each other; this will come as a great help, since the Nintendo Switch’s native online functionality is not really the best. The icon for the game on the Switch home screen has also been updated- given how much Switch owners care about that sort of thing, I am sure they will appreciate that.

You can check out the full patch notes below. DOOM is available on PS4, Xbox One, Nintendo Switch, and PC.

New Features

  • Motion Aiming – New control scheme option allows you to tilt the Nintendo Switch for more precise aiming
  • Multiplayer Parties – Added new party system, making it easier to group up and play with your friends in multiplayer
  • Updated Game Icon – Game icon now matches the DOOM for Nintendo Switch boxart

Improvements

  • Increased the average resolution in lower-res areas of the game
  • Implemented CPU optimizations
  • Added Traditional Chinese language support

Fixes

  • Fixed an issue that resulted in a possible crash when using the BFG
  • Fixed an issue that caused audio issues while playing
  • Fixed an issue that caused stretched textures to appear in multiplayer
  • Fixed an issue where controls became unresponsive on the game menu
  • Fixed an issue where players may have incorrectly received a ban notice in multiplayer


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...