God of War has been one of Sony’s premium intellectual properties ever since its inception in 2005, which is primarily thanks to its incredible consistency over the years. With the exception of the slightly disappointing Ascension, every single game in the series has been, more or less, a slam dunk, to the point where just having the words “God of War” on a game’s cover act as a sort of guarantee of quality.
After a five year hiatus, Kratos is now coming back, with God of War making its PS4 debut- and things are looking very different. Gone is the fixed camera, gone the Greek mythological setting, gone the infamous QTEs, gone the Spartan’s trademark chained blades. The upcoming sequel, titled simply God of War, seems to be a more thoughtful, intimate and mature take on the series, and as such, a lot of things are going to be changing.
In this feature, we’re going to take a look at fifteen of what we feel are the most vital pieces of information you need to know about God of War. We have plenty to talk about, so let’s jump right in.
UNCHAINED COMBAT
The series has become synonymous with Kratos’ chained yoyo blades over the years, so it came as a bit of a shock when it was first revealed the the upcoming PS4 sequel would see the Spartan sporting a much different kind of weaponry. In the upcoming game, the Spartan will be equipped with an axe (called the Leviathan) and a shield, which means the combat is probably going to be very, very different from fans of the series might be used to. Interestingly, Kratos will also be able to throw his axe at enemies and then summon it back to his hands, like Thor and his hammer, and in the time that he’s without his axe, he’ll be pummelling enemies with his shield and his fists. That said, we’re just hoping there’s still a Square-Square-Triangle combo in there. And who knows, maybe the chained blades might just end up making an appearance…
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