PlayerUnknown’s Battlegrounds Xbox One Moving To Longer Update Cycle, Big Plans For Spring 2018

"To put it bluntly, we are simply not satisfied with the games current console performance..."

Posted By | On 10th, Mar. 2018

PlayerUnknowns Battlegrounds_02

The Xbox Game Preview version of PlayerUnknown’s Battlegrounds is a bit rough around the edges. This isn’t some snide hot take, this is Bluehole observing the state of the game’s performance on Xbox One. “To put it bluntly, we are simply not satisfied with the games current console performance, and especially so during tense moments of onscreen action,” writes Bluehole.

In order to make for a more stable game, Bluehole notes that the team will be moving to a 2-3 week cycle between game updates for PUBG on Microsoft’s console, as well as sharing their roadmap for Xbox One in Spring 2018, which you can find for yourself at their forums here.

The notes for what they hope to accomplish before this summer are too large to include here, but in addition to launching the desert Miramar map sometime in early spring, the team hopes to offer Xbox players an option to play on test servers, UI, improvement to Inventory UX, sound and matchmaking optimizations, more controller presets, reporting features, customization options and achievements, and Game Highlights. Vehicle Penetration will allow skilled players to shoot around the armour of a vehicle too.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...