Warhammer 40K: Inquisitor – Martyr Runs At 1440p On Both Xbox One X and PS4 Pro

The game will also come with two graphical modes.

Posted By | On 23rd, Aug. 2018

Warhammer 40K: Inquisitor – Martyr will be launching with Xbox One X and PS4 Pro enhancements, like most (if not all) games do these days, but while in most cases the Xbox One X version of such games, thanks to its superior hardware, come out on top as the better one, with Martyr, that’s probably not going to be the case.

While speaking with WCCFTech, developers NeocoreGames confirmed that the game will run at a 1440p resolution on both systems, which means that they’re pretty much going to be identical, while it will also come with two graphical options, with one favouring resolution, and the other, called “Balanced”, running “a bit faster”, in the developers’ words.

“You’ll be able to switch between two graphical modes: “Balanced” and “Quality”,” they said. “Quality will look a bit better, Balanced will run probably a bit faster. Depending on what you prefer and what’s your play style. Regarding resolutions, we’ll have PS4 Pro and Xbox One X support with 1440p resolution, but you’ll be able to choose 1080p and 900p as well.”

What “run a bit faster” means, they didn’t go into, but the obvious assumption is that frame-rate will be more of a focus (though why it’s called “balanced” is anyone’s best guess). Warhammer 40K: Inquisitor – Martyr launches today on PS4 and Xbox One (UPDATE: There’s been a slight delay), over two months after its initial PC launch.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...