Phil Spencer Is “A Little Reticent” On the Idea of Game Pass Exclusive Games

"I believe the customer wants a choice," says head of Xbox Phil Spencer.

Posted By | On 11th, Jun. 2019

Xbox Game Pass

Microsoft have been pushing Game Pass a great deal ever since they launched it. They’ve spoken multiple times about wanting to become the “Netflix of gaming”, and it’s clear that the subscription service is a huge part of their plans to do so, alongside xCloud.

But that does present some interesting questions. For instance, similar to Netflix, will Game Pass eventually become a platform in and of itself, one that hosts exclusive content that cannot be found elsewhere? Head of Xbox Phil Spencer was recently posed the idea and asked about his thoughts on it in an interview with Polygon, and he doesn’t seem to keen on it.

Spencer says choice is an important thing for customers, and having games that are exclusive to Game Pass would automatically take choice out of the equation. As such, in his own words, he’s “a little reticent” on the idea.

“We’ve had teams already come and pitch the idea,” he said. “Certainly you’ll have teams come and say, ‘Hey, don’t you want to just put something exclusive in Game Pass because you can?’ And I’m a little reticent on that because I believe the customer wants a choice. Gaming has a history of people buying their games and, frankly, having a local place to download those games so they can play them when they’re offline or whatever. And I think that’s an important point.”

That said, Spencer believes Game Pass can push the medium forward in other ways, with games making use of the service’s unique subscription model and delivering experiences that are tailor made to that.

“We’re starting to see teams bring ideas [that factor Game Pass into] the actual creative of the game,” he said. “The easy one to go to is episodic games. I’m not saying episodic is new, but this isn’t an online service-based game. It’s actually a single-player narrative game where we want time to be one of the things that builds drama across the game’s arc. And we want to use a subscription model so that we always know that we have more and more people ready to engage every time [we release a new episode].

“[Game Pass] is a new tool. It’s not just how many teraflops of GPU, how fast is my bandwidth connection. We now have a business model that allows for a new kind of content creation and delivery of that content.”

Microsoft recently launched Xbox Game Pass on PC as well, while also announcing Game Pass Ultimate. Read more about both through the links.


Keep On Reading!

Marvel’s Blade Could Be Cancelled as Xbox Considers Shutting Down Arkane Studios – Rumor

Marvel’s Blade Could Be Cancelled as Xbox Considers Shutting Down Arkane Studios – Rumor

Reportedly running over budget, Arkane Lyon's title was allegedly slated to launch in 2026 before being delaye...

IO Interactive’s Project Fantasy Faces Layoffs After Xbox Ends Partnership

IO Interactive’s Project Fantasy Faces Layoffs After Xbox Ends Partnership

The studio remains "100 percent committed" to the role-playing game, and that its "wonderful universe" would "...

SAND: Raiders of Sophie Early Access Review – As Rough As Sand

SAND: Raiders of Sophie Early Access Review – As Rough As Sand

New PvPvE extracion shooter SAND: Raiders of Sophie introduces its own twists to the formula. But how well doe...

The Elder Scrolls 4: Oblivion Remastered Launches on August 11th for Nintendo Switch 2

The Elder Scrolls 4: Oblivion Remastered Launches on August 11th for Nintendo Switch 2

Physical pre-orders for the 2025 remake are now live, and it appears to ship on a cartridge instead of utilisi...

Helldivers 2 Kicks Off Construction of Terminid Control System 2.0 in Latest Campaign Brief

Helldivers 2 Kicks Off Construction of Terminid Control System 2.0 in Latest Campaign Brief

This time around, Helldivers will be tasked with supporting the construction of massive walls in space to bloc...

1666: Amsterdam Was Originally Going to be Published by Xbox Before Funding Was Cut

1666: Amsterdam Was Originally Going to be Published by Xbox Before Funding Was Cut

Developer Panache Digital Games joins the likes of Romero Games as studios that had projects under development...