Dungeons and Dragons: Dark Alliance Has Six Difficulty Levels, Elite Enemies With Unique Abilities

Players can acquire better rewards at higher Challenge Ratings but will need some good gear and abilities to stand a chance.

Posted By | On 16th, Jun. 2021

Dungeons and Dragons Dark Alliance

Tuque Games’ Dungeons and Dragons: Dark Alliance will be out later this month and is one of many big releases for Xbox Game Pass this month. As a return to the Dark Alliance franchise and a unique action RPG, lead mission designer Jean-François Champagne offered some details on the gameplay to WCCF Tech. Those craving a challenge will have six different Challenge Ratings/difficulty levels to play through, for instance.

A party of four can clear a mission in 20 minutes (on the lowest difficulty) but those with lower level items and abilities may take up to 40 minutes on Challenge Rating 2. “It depends on the challenge rating, what gear you have equipped, how many special moves you’ve unlocked, and how many people are in your party,” said Jean-François. From that perspective, “Gathering loot and collecting the right gear is important for advancing and progressing through the harder difficulty levels.”

Players can upgrade items at a merchant in the base camp between mission by using different quality crystals, which are acquired either through the environment or as rewards. Higher Challenge Ratings provide better quality crystals. As for whether enemy behavior changes at higher difficulties, Jean-François said, “Their direct AI behaviors won’t change, but more enemies will be able to attack you at once, making the fights feel more aggressive. The Elite System will generate unique abilities for them that will force you to adapt to each encounter a little bit differently.”

Dungeons and Dragons: Dark Alliance is out on June 22nd for Xbox One, Xbox Series X/S, PS4, PS5 and PC. For more details on the different classes, head here.


Keep On Reading!

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

An Xbox spokesperson said that recent estimates "don't represent pre-order data" and that people should "wait ...

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

A "source with knowledge of the plans" told The Hollywood Reporter that it's not on the cards, either at launc...

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

From changes in lighting due to nightfall or different types of rainfall and winds, the city looks better than...