Cyberpunk 2077 – Patch 1.23 Fixes More Bugs and Performance Issues

En route to the game's return on the PlayStation Store, CD Projekt RED offers another patch with crash fixes, optimizations, and more.

Posted By | On 18th, Jun. 2021

Cyberpunk 2077_V

CD Projekt RED has released a new update for Cyberpunk 2077, though fans waiting for new features or content will need to keep waiting. Patch 1.23 is all about fixing various bugs and issues in quests, like the “Open the package” objective in Space Oddity changing location or The Heist, which has a smattering of different problems. “Unnecessary” button prompts have also been removed from The Nomad.

In terms of gameplay issues, NPCs should no longer be stuck in cars if you kill them and hijack the vehicle. Cataresist cyberware should also work properly now. Interestingly, in the boss fight with Adam Smasher, he should no longer take damages during the animations that play between each attack phases. Perhaps this will serve to make the fight more difficult.

In terms of stability and performance, numerous fixes for crashes from animations, physics, UI and more have been implemented. Memory optimization and management has also been improved in various systems while console CPU optimizations have been applied. There’s no news yet on when the Xbox Series X/S and PS5 updates or free DLC will be releasing but at it’s returning to the PlayStation Store this month.

UPDATE NOTES:

Gameplay

  • Fixed an issue where after killing a NPC and stealing their car, their body could get stuck in the car.
  • Adam Smasher will no longer receive damage during animations between his attack phases.
  • Fixed an issue where dropping a NPC’s body caused too much destruction.
  • Cataresist cyberware should now work properly.

Visual

  • Fixed Johnny’s spectral appearance in various quests.
  • Fixed various issues related to clipping in NPCs’ clothes.
  • Fixed appearance of rocks in the Badlands.
  • The Pickup: Fixed an issue where one of the Maelstromers was T-posing.

Stability and Performance

  • Numerous crash fixes in animations, UI, scene, physics and gameplay systems.
  • Memory optimizations and memory management improvements in various systems (reducing the number of crashes).
  • Various console CPU optimizations.
  • Memory and I/O improvement leading to fewer instances of NPCs with identical appearances spawning in the same area, and to improved streaming.

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Marvel Rivals Closed Alpha Will Run from May 10-20

Marvel Rivals Closed Alpha Will Run from May 10-20

The hero shooter's closed alpha will feature 19 playable characters, including Hela, Spider-Man, Loki, Punishe...

Resident Evil Dev is Seemingly Working on a New Game Called The Descendants

Resident Evil Dev is Seemingly Working on a New Game Called The Descendants

The resume of an actress that has worked with Capcom in the past mentions a new game called The Descendants su...

Kingdom Hearts 4 Will Launch in 2025 – Rumour

Kingdom Hearts 4 Will Launch in 2025 – Rumour

Next year will see the launch of the next mainline instalment in Square Enix's action RPG franchise, a known l...

Stellar Blade Technical Analysis – An Excellent PS5 Exclusive

Stellar Blade Technical Analysis – An Excellent PS5 Exclusive

Stellar Blade plays like a dream with its mix of Soulslike and, hack and slash combat, but how does it fare on...

Fallout 4 (PS5) Review – War Hasn’t Changed

Fallout 4 (PS5) Review – War Hasn’t Changed

A pleasant return to the end of the world.

Hades 2 Technical Test Ends on April 29th

Hades 2 Technical Test Ends on April 29th

Early access for the hack-and-slash rogue-lite will go live "relatively soon" for PC via Steam and the Epic Ga...