Employees and developers leaving studios is far from an uncommon occurrence in the games industry, but BioWare has just lost one of its longest-serving and most prominent talents. Veteran writer Mac Walters has announced that he is no longer working at the studio.
Walters made the announcement in a recent LinkedIn post, confirming that after over 19 years at BioWare, he is no longer at the studio, with his profile stating that he is currently on a “career break”, rather than having joined another studio.
“These past 19 years have been a life-changing experience to say the least, and it made the choice to go very difficult,” he wrote. “I’ve worked with so many wonderful people and had the privilege to be a part of the most amazing teams and projects. It’s hard to fathom it all, and I know I’ll be reflecting on it for years to come.”
Walters has had an instrumental role to play in a number of BioWare’s biggest projects over the last two decades. His work is, of course, most prominently associated with the Mass Effect franchise, having served as a senior writer on the original game, as the lead writer on Mass Effect 2 and 3, and as the creative director on Mass Effect: Andromeda, before before also serving as project director on Mass Effect: Legendary Edition. He has also written a number of Mass Effect comics and novels. That said, he wasn’t involved in the next mainline Mass Effect title’s production.
Beyond Mass Effect, Walters also worked as a writer on Jade Empire, the narrative director on Anthem, and most recently, served as production director on the upcoming Dragon Age: Dreadwolf.
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