Atomic Heart Patch Adds 120 Hz Mode for Xbox Series X/S and PS5

Settings for adjusting the size of the HUD and subtitles are available. Some Achievements should also unlock after initially facing issues.

Posted By | On 06th, Apr. 2023

Atomic Heart

Mundfish has released a new patch for Atomic Heart, adding settings to adjust the size of the HUD and subtitles. It’s available now for PS5, Xbox Series X/S, PS4, Xbox One, and PC.

But that’s not all. Current-gen console players can access 120 Hz mode with a supporting display and HDMI 2.1 cable. Issues that prevented Achievements from unlocking should also be fixed. If using a save file from before or when the day one patch launched, the Achievements may take some time to unlock. Check the full notes below for more details.

Other fixes include improved shadow display, updated shaders, updated animations in first-person when using a high field-of-view, cartoons being absent in some save rooms and more. You can also finally loot bodies in the water.

Stay tuned for more updates, especially with story DLC that adds new territories, enemies, and more. In the meantime, check out our review for the base game here.

PATCH 1.4.0.0 — LIST OF CHANGES

MAIN

  • HUD, subtitle size settings
  • 120Hz mode (PS5, Xbox Series X|S) (mode will work with compatible devices that are supported by consoles (TV or monitor and HDMI 2.1 cable) only; the presence of 120Hz does not guarantee the operation of the mode)
  • Fixed an issue with unlocking achievements (note the additional nuances in the recommendations section)
  • Fixed an issue with auto-detection of voice-over language

VISUALS AND AUDIO

  • Improved display of shadows
  • Fixed an issue with cartoons being absent in save rooms
  • Removed binding of funiculars to FPS in the Vavilov Complex tunnels
  • Updated shaders
  • In certain places, the white image on TVs has been changed to static
  • Fixed an issue with art subtitles—translation will now be displayed
  • Updated first-person animations and fixed issues with the character’s body showing when playing with high FOV

QUESTS

  • Fixed the freeze during the Morning Express quest
  • Icarus in the VDNH now rises all the way when loading a save where it was stuck
  • Fixed an issue with saving the puzzle with rays
  • Fixed an issue with subtitle display (freezing)

GAMEPLAY/OPEN WORLD

  • Added ability to loot corpses lying in the water
  • Improved climbing in “corners”
  • Added the ability to launch funiculars at the entrance to the Vavilov Complex tunnels after going through them
  • Fixed an issue with getting stuck in collisions in some places
  • Fixed several issues with the Mass Telekinesis ability
  • Optimization and fixes for corpses of mobs
  • Fixed an issue with health regeneration when loading a save

STABILITY

  • Improved optimization (LTO and others)

PC ONLY

  • Fixed DLC content visualization on the character in the main menu

RECOMMENDATIONS FOR SOLVING SOME ISSUES

  • We cannot guarantee or support the game if the Atomic Heart game client has been modified by any third-party software. If this happens, you should uninstall this software and install the game again.
  • If you encounter issues on Steam, first check the integrity of the game files as described here. This may solve the issues.
  • Updating the driver to the latest version may improve performance (NVIDIA only)
  • The problem with unlocking achievements on a platform that requires an internet connection for this process;
  • There may be some delay in unlocking achievements entirely on savegames before or during the Day 1 patch, there may there may be some issues, which can be solved as follows: In case the achievements were not unlocked, although their progress was achieved, it will be necessary to re-execute all the conditions by starting a new game.
  • In the rare case where all achievements have been obtained, but for obtaining them all has not been unlocked achievement “The Motherland Does Not Forget its Heroes”, the problem can be solved simply by starting a new game, at the launch of which will occur recalculation data, which will entail the unlocking of an achievement.

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