PlayStation Visual Arts Suffers Layoffs Due to “a Large Pivot” on a AAA Multiplayer Game

It was recently reported that Sony has scaled back Naughty Dog's multiplayer The Last of Us project.

Posted By | On 28th, May. 2023

PlayStation logo

Sony’s in-house production studio PlayStation Visual Arts, which has has routinely provided development support for animation and art on a number of PlayStation Studios projects over the years, has been hit with layoffs following an internal shift on an unnamed AAA multiplayer game.

This information comes from employee John Borba, who was, until recently, project coordinator at the studio. Taking to LinkedIn, Borba revealed that he was among several people at PlayStation Visual Arts who were recently let go “to support the new budgetary needs” following “a large pivot” on a AAA multiplayer title that the studio had been working on.

Borba has not named the project in question, though presumably, he is referring to Naughty Dog’s standalone multiplayer The Last of Us game. Recent reports claimed that following an internal reevaluation, Sony had decided to scale down the project. Naughty Dog said in an official statement at the same time that it needed more time to work on the game before formally unveiling it.

At the same time, the AAA multiplayer game being referred to could also be Deviation Games’ PS5 title, which, according to recent reports, has been cancelled following the studio being hit with a round of layoffs.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

GTA 6: After Latest Delay, Palworld Dev Predicts AAA Games Will “Swerve” the 2027 Awards Season

GTA 6: After Latest Delay, Palworld Dev Predicts AAA Games Will “Swerve” the 2027 Awards Season

However, this raises questions over whether most publishers would even care if Rockstar's open-world title swe...

GTA 6: “Content-Ready,” Claims Insider Tom Henderson

GTA 6: “Content-Ready,” Claims Insider Tom Henderson

However, Rockstar Games is spending extensive time to polish the experience since a single glitch would be a "...

ARC Raiders: Players Monetize Blueprint Drops, “Pay to Pick Up” Meets Extraction Risk

ARC Raiders: Players Monetize Blueprint Drops, “Pay to Pick Up” Meets Extraction Risk

Players are venturing outside of the extraction shooter to spend exorbitant amounts on items and blueprints, t...

GTA 6: “Unless It Comes Out and It’s Terrible, No Open-World Dev Can Top Rockstar,” Says Saints Row Director Chris Stockman

GTA 6: “Unless It Comes Out and It’s Terrible, No Open-World Dev Can Top Rockstar,” Says Saints Row Director Chris Stockman

"It's going to be the biggest game, probably of all time," said Stockman, but he believes "it's entirely poss...

Elden Ring: Nightreign DLC Will “Take It Even Further,” FromSoftware Owner Says

Elden Ring: Nightreign DLC Will “Take It Even Further,” FromSoftware Owner Says

The co-op rogue-like shipped over five million units in less than two months, performing "well beyond initial ...

ARC Raiders Surges Past Battlefield 6 on Steam, If Only for a Moment

ARC Raiders Surges Past Battlefield 6 on Steam, If Only for a Moment

Embark Studios' acclaimed extraction shooter reached a new concurrent player milestone this weekend with 416,5...