Crimson Desert’s Campaign is “Only a Small Percentage” of Overall Content, Says Pearl Abyss
"Last week, I spent 50 hours playing the game. I sat down and played for 50 hours, focusing primarily on side content," says Will Powers.
"Last week, I spent 50 hours playing the game. I sat down and played for 50 hours, focusing primarily on side content," says Will Powers.
It's finally time to return to Raccoon City, but the month holds several other big releases that you shouldn't miss out on.
Bandai Namco also reveals a campaign to celebrate the fighting game's second anniversary, balance changes, and a rank reset.
Game director Chad Moore notes that the "depth of the visual reactivity" is the biggest thing for developer inXile Entertainment.
"You can’t really make a Star Wars racing experience and not have Podracing, can you?" says Matt Webster about the upcoming racer.
"Last week, I spent 50 hours playing the game. I sat down and played for 50 hours, focusing primarily on side content," says Will Powers.
From the presentation and controls to the core gameplay focus, The Game Bakers' survival climbing game is absolutely incredible.
While no details have been revealed yet, the interactive website for the sci-fi title has quite a bit of backstory that can be uncovered.
Enable the further expansion of your bases by learning how to raise the power output beyond the initial cap of 200 in Arknights: Endfield with this guide.
Here’s a guide to farming both Protosets and Ruby Boletes so that you can break through the level cap of 60 in Arknights: Endfield.
Level up quickly and easily with this Code Vein 2 guide to farming Haze and some synthesis materials in the early game.
With this feature, we will be taking a look at 20 of the most promising RPGs of 2026 and beyond that should definitely be on your radar.
The MMO's director Steven Sharif said that decisions were being made by the studio's board that he "could not ethically support".
These gaming concepts had endless potential with plenty of positive marketing buzz but failed to be realized.
It's finally time to return to Raccoon City, but the month holds several other big releases that you shouldn't miss out on.
The world of Bandai Namco's new Souls-like action RPG is full of danger. Here's how to survive and gain a fighting chance.
In an interview, Bruce Nesmith said that many players might cringe when trying to play Morrowind in the modern gaming landscape.
Kota Furushima also discussed how players can mitigate some of the trickier parts of the game with different play styles.
Bruce Nesmith also thinks more modern gameplay and "taking lessons from Baldur's Gate 3" would "fit Mass Effect really well."
References for the 2006 PS2 title were spotted on the upcoming sequel's SteamDB page alongside those indicating an online component.
Bandai Namco also reveals a campaign to celebrate the fighting game's second anniversary, balance changes, and a rank reset.
Ryu Ga Gotoku Studio also assures that the patch will include "many other improvements" besides those currently specified.
Game director Chad Moore notes that the "depth of the visual reactivity" is the biggest thing for developer inXile Entertainment.
"We knew we had a new game here, with a new protagonist that we knew we had to do some of the areas we weren't good at in Hitman."
Wildlight's Dusty Welch says, "The toxicity is challenging, and it’s debatable whether we would've had more, less or the same by doing TGA."