Dragon Age: The Veilguard Will Give Players “Much More Immediate Control” Rather Than Relying on Cutscenes

Creative director John Epler says previous Dragon Age instalments chose to rely on cutscenes due to technological constraints.

Posted By | On 23rd, Sep. 2024

dragon age the veilguard

Dragon Age: The Veilguard has been a long time coming, but the closer we get to its looming release, the better it looks, lending continued credence to the notion that the action RPG may just end up being worth the decade-long wait. Coming this long after its immediate predecessor, the game is, of course, going to represent a step up for the franchise as a whole, and according to creative director John Epler, we’re going to see that tangibly in both storytelling and gameplay.

Speaking in an interview with Gamesradar, Epler explained that while past Dragon Age titles have often had to resort to showcasing large-scale battles and epic set pieces through cutscenes due to “technological constraints”, in Dragon Age: The Veilguard, BioWare will let players play through such sections in real time, giving players “much more immediate control”.

“Now that we can, we want you to feel it, and part of that is giving you that much more immediate control, making those motions matter, while still also allowing that tactical layer, that strategic layer,” Epler said.

Dragon Age: The Veilguard is set to launch on October 31 for PS5, Xbox Series X/S, and PC. EA and BioWare still remain undecided if players will get to try out its robust character creator with a free pre-launch demo- read more on that through here.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Fatal Fury: City of the Wolves is Collaborating with Cristiano Ronaldo (No, Really)

Fatal Fury: City of the Wolves is Collaborating with Cristiano Ronaldo (No, Really)

SNK and Cristiano Ronaldo are collaborating on the former's upcoming fighter, though what exactly that will en...

Dragon Age: The Veilguard Will Give Players “Much More Immediate Control” Rather Than Relying on Cutscenes

Dragon Age: The Veilguard Will Give Players “Much More Immediate Control” Rather Than Relying on Cutscenes

Creative director John Epler says previous Dragon Age instalments chose to rely on cutscenes due to technologi...

Steam Sees New All-Time Concurrent Users Peak at Over 38 Million

Steam Sees New All-Time Concurrent Users Peak at Over 38 Million

Valve's digital PC gaming platform continues to grow in size, hitting another major milestone with over 38 mil...

Microsoft is “Building Plans” for the 25th Anniversary of Halo and Xbox

Microsoft is “Building Plans” for the 25th Anniversary of Halo and Xbox

Xbox and Halo will both be celebrating their 25th anniversary in 2026, and Microsoft says it has plans in plac...

Xbox’s Next-Gen Will Also Include a Portable Device – Rumour

Xbox’s Next-Gen Will Also Include a Portable Device – Rumour

Microsoft will pair a traditional Xbox Series X home console successor with a handheld device similar to the S...

Tales of the Shire: A The Lord of the Rings Game Will Release on March 25, 2025

Tales of the Shire: A The Lord of the Rings Game Will Release on March 25, 2025

Weta Workshop and Private Division's cozy life simulator will be available on PlayStation, Xbox, Nintendo Swit...