Mounted combat heads to Skyrim, and other fixes detailed

Posted By | On 25th, May. 2012

Bethesda has announced a new patch for Skyrim which brings mounted combat to the game. Bethesda has been slowly adding features to the game, and this one is a biggie.

“The team at Bethesda Game Studios is excited to announce another new feature making its way into Skyrim… Mounted Combat! Like the recently added Kinect support (360) and new kill cameras, this highly-requested feature that was seen in the Skyrim Game Jam video is arriving for free. In fact, by opting into the latest Steam Beta Update, PC users can check out the feature today. As far as release on other platforms, we’ll let you know when we have more information,” wrote Bethesda on their blog.

“Thanks again to all our fans, we remain committed to supporting the game through our free updates, mod tools, and more. And yes, we’re still working on our first add-on, Dawnguard – some great stuff to show you soon, stay tuned!”

We have the full patch with release notes for you.

1.6 Update (all platforms unless specified)

NEW FEATURES

Mounted Combat – Skyrim now allows you to do melee and ranged combat while riding a horse

BUG FIXES

  • General stability and memory optimizations
  • General AI pathfinding optimizations and bug fixes
  • Optimizations and crash fixes for data leaks
  • Fixed rare crash with lighting
  • Fixed crashes related to loading and saving games
  • Fixed crash with summoned creatures/NPCs
  • Fixed rare issue where saves would be corrupted
  • Improved logic for when ranged kill cams are played
  • Fixed issue with ranged kill cams while killing a dragon
  • Fixed rare issue with certain ranged kill cams not playing properly
  • Fixed issue with nirnroot lighting not properly cleaning up
  • Fixed issue where bow damage was being calculated incorrectly
  • Fixed rare problem with werewolf kill moves would not finish animating properly
  • In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory
  • Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime
  • Fixed issue where certain creatures and NPCs would fail to respawn properly
  • Fixed rare issue with dialogue subtitles not displaying properly
  • Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
  • Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360)
  • Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360)
  • Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360)

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