Amnesia: The Bunker – Experimentation, Difficulty Options, and Replayability Detailed in New Video

Creative Fredrik Olsson confirms that two new modes - Shellshocked and Custom - are coming to the survival horror title post-launch.

Posted By | On 31st, May. 2023

amnesia the bunker

Frictional Games has released a new video for Amnesia: The Bunker, the first part in a series with creative lead Fredrik Olsson. In the first part, he discusses three key aspects – experimentation, difficulty options and replayability. Check it out below.

Experimentation is pretty straightforward, as you’re encouraged to use resources for different purposes. Want to pour some gasoline near a barrel and light it to blow it up? Go ahead. Players are to use their resources without hoarding them, though they should still think carefully and not waste them.

Olsson also confirmed three difficulty options – Easy, Normal and Hard. Easy Mode sees the generator burning longer, fuel lasting longer, more resources being available, the monster not being as aggressive, and additional save lamps present. Normal is more balanced, and you’ll likely die more than once during it.

Hard Mode offers fewer resources, and you need to be more creative. Post-launch, Frictional is adding two more modes – Shellshocked, a higher difficulty, and Custom Mode, to adjust settings on your own. As for replayability, there’s no scripting for the monster, and it will react dynamically to the player’s actions, like triggering traps or using the flashlight.

Resources, codes, dog tag locations and items are randomized on each playthrough, as are trap locations and types. You could thus find the lighter and gas mask sooner or much later.

Amnesia: The Bunker is out on June 6th for PC, Xbox One, PS4 and Xbox Series X/S while launching day one on Game Pass. A free demo is available on PC.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Starfield – “Some Really Good Updates” Will be Announced “Soon,” Todd Howard Says

Starfield – “Some Really Good Updates” Will be Announced “Soon,” Todd Howard Says

Howard says Bethesda is "doing a lot of Starfield work" that we'll be hearing about in the not-too-distant fut...

Fallout: New Vegas is Canon, Todd Howard Reassures

Fallout: New Vegas is Canon, Todd Howard Reassures

"There might be a little bit of confusion at some places, but everything that happened in the previous games, ...

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

The new Job system allows mixing and matching weapons to create new builds, while enemy strongholds can reward...

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Slavic Magic says it isn't like Total War, Kingdom Come: Deliverance, Mount and Blade, or even Age of Empires ...

Hades 2 – New Boons, Characters, and Activities Detailed

Hades 2 – New Boons, Characters, and Activities Detailed

Zeus, Poseidon and more return, but players will run into plenty of new Greek deities like Apollo and Hestia o...

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Supergiant Games showcases the first area of the rogue-lite, with Melinoë venturing forth to slay the Titan C...