Earlier this year, Ubisoft officially confirmed that they are working on Assassin’s Creed Infinity (not long after it was leaked). As a collaborative effort between Ubisoft’s Montreal and Quebec studios, the game’s planned as an ongoing live service platform, and Ubisoft is pushing it as the next big reinvention of the franchise. Recently in the company’s quarterly fiscal call (via VGC), we got more details on the project.
For starters, CEO Yves Guillemot confirms that the game is not going to be free-to-play. With Ubisoft focusing more and more on free-to-play titles like Tom Clancy’s XDefiant, The Division Heartland, and Ghost Recon Frontline, many had wondered whether Assassin’s Creed Infinity would adopt that model as well, but Guillemot confirms that won’t be the case.
“It’s not going to be free-to-play and this game will have a lot of narrative elements in it,” he said.
He went on to state that the game will have a lot of elements that previous Assassin’s Creed games have had, echoing previous similar statements by Ubisoft.
“It’s going to be a very innovative game but it will have what players already have in all the Assassin’s Creed games, all the elements that they love to get in them right from the start,” Guillemot says. “It’s going to be a huge game but with lots of elements that already exist in the games that we published in the past.”
Meanwhile, Ubisoft also confirms that Assassin’s Creed Infinity is currently in early development. Reports have previously suggested that the game won’t launch at least for three years yet.
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