This was to allow for a shared online experience.
It’s hard to believe but Assassin’s Creed Unity will mark the first game in Ubisoft’s franchise to introduce co-op play into the campaign. In conversation with CVG, senior producer Vincent Pontbriand talked about why it took so long to finally introduce this concept.
“Because it’s very complicated to do. Assassin’s Creed was always a single-player game to begin with.
“It took us three games to introduce PvP (player versus player). It was in the same universe but you were playing as a Templar avatar in a very separate game mode. In Unity, we set out to unify all these game modes into a single experience.
“That’s when we decided that co-op should be the next main focus but in order to do that we had to rebuild all of our systems to allow them to be replicated over a network and working online. So it took years of development to reproduce and redraft all of our sandbox features for a shared online experience.”
Assassin’s Creed Unity will be out on October 28th for PC, Xbox One and PC.