Game director Hugo Martin has revealed why DOOM: The Dark Ages is leaving its traditional sci-fi setting behind for medieval fantasy.
Despite its massive levels, the first-person shooter won't have players roaming around for two hours, says id Software's Hugo Martin.
While details about the martial arts title's movie adaptation are currently unknown, John Wick director Chad Stahelski is now involved.
After the success of the Killzone 2 event, Helldivers 2's developers have revealed that a new one is early in development.
Rebel Wolves' creative director Mateusz Tomaszkiewicz wants players to get to know the game's open world and explore without rushing.
The Showcase mode in WWE 2K25 will revolve around the Anoa'i family's legacy in wrestling and alternate what-if scenarios.
Director Yuya Tokuda also teases "many other things we have planned down the line" that align with the game's core theme.
Sony is continuing its trend of blocking 130+ countries that don't support PlayStation Network from buying its games on PC.
While Cyberpunk 2077's open world is impressive, its sequel might up the ante thanks to more reactive and vivid NPC crowds.
Kojima celebrated the work with the actors involved in the scene, but went on to say that there is still plenty of Japanese voice work still left.
Yoshida also referred to PlayStation potentially becoming a minority platform as his "nightmare," as the company would lose top developers.
If NetEase decides to pull out of its non-Chinese investments further, it might affect more games in the industry than just Marvel Rivals.
Shuhei Yoshida has previously spoken about not liking Demon's Souls after spending time with a pre-release build, calling it "crap".
The $399 price point apparently acts as a psychological trigger indicating good value for consumers with premium hardware.
Riot Games co-founder and chief product officer Marc Merrill spoke about how the world of Runeterra is well-suited for an MMORPG.
Destiny developer Bungie let Naughty Dog know that it would have to focus on keeping a steady stream of content for The Last of Us Online.
Japan Studio tended to focus its development efforts on smaller-scale games at the time, while Sony wanted big-budget blockbusters.
Director Konrad Tomaszkiewicz said this was in response to The Witcher 3 players ignoring the main story to play Gwent non-stop.
Naughty Dog's Neil Druckmann and Sony Santa Monica's Cory Barlog spoke about their approaches to planning sequels for their franchises.
Announced back in 2022, the studio didn't provide many details about the title, noting that it was still building the setting.
