Developers Treyarch and Raven Software acknowledged community feedback about some of the previous game's skins being quite ugly.
Star Citizen is currently in version Alpha 4.3.0, which was released earlier this year and brought in a host of new features to the game.
Paradox Interactive announced through an official post on its Discord channel that it will be making adjustments thanks to fan feedback.
Atari has big plans for its latest acquisitions, complete with new releases on modern platforms, as well as potential sequels.
Hideaki Itsuno also commented how he wants to make an action game outside of the spectrum between Devil May Cry and Dark Souls.
Gamescom this year also saw new records being set on the digital front, with 630 million viewers for content related to the event.
The announcement of a physical release for Crimson Desert comes a couple of weeks after the studio had announced a delay into 2026.
Along with both of the upcoming games, PlayStation will also have a Family Game Park featuring Astro Bot at Tokyo Game Show 2025.
Developer NeoBards wants to achieve this by offering players plenty of difficulty options for combat when they start playing the game.
In a series of posts, Massive Entertainment developer Palle Hoffstein spoke about taking on the challenge of reviving The Division 2.
Players can request a refund for games or DLC that were bought within the last 14 days, and that haven't yet been downloaded.
Digital Foundry's John Linneman and Oliver Mackenzie note that Nintendo is seemingly discouraging developers from making Switch 2 games.
Romeo is a Dead Man will put players in the shoes of the eponymous Romeo as they take on epic boss fights in strange locations.
"I do feel that I'm a little better of an actor now than I was then," said David Hayter about the gap between MGS3 and the remake.
Franchise producers Yuji Korekado and Noriaki Okamura talk about bringing on new, younger developers to "carry on the legacy."
Midnight Murder Club might have a clever premise for competitive shooting, but repetitive game modes and the lack of a player base holds it back.
The presence of the three titles means that we will likely see new trailers for the games, as well as footage from playable demos.
Director Jesus Iglesias said that the studio is targeting 60 frames per second on the PS5 and Xbox Series X, but not the Xbox Series S.
Studio CEO Randy Pitchford did note that if players get stuck on a hard boss fight, they can go to level grind before trying again.
In an interview, Hideo Kojima spoke about being done with Death Stranding as he considers the ending of On the Beach to be a finale.
