The teaser also showed off a new energy-type weapon that was able to destroy an enemy vehicle in just a matter of a few shots.
These features for GameChat on the Switch 2 will be welcomed by players that are unable to actively take part in voice chat sessions.
Kojima also explained that the Metal Gear franchise explored themes of parenthood, stemming from the loss of his own father.
Randy Pitchford also brought up an anecdote from 1991 about having to save up money to buy Starflight for the Sega Gensis.
Director Hideo Kojima said now that players are familiar with the world, he can up the ante with more action in the sequel.
After having skipped last year's Gamescom, Nintendo has now confirmed through social media that it will be attending this year.
As long as the Switch 2 can connect to a controller, it can use its HD Rumble to make it vibrate loudly enough to make audilbe sounds.
Strauss Zelnick believes that Rockstar technically puts out Grand Theft Auto Online content equivalent to full games twice a year.
The Witcher 3: Wild Hunt originally came out on PC, PS4 and Xbox One on May 19, 2015, making this the tenth year since its release.
The video is a compilation of gameplay B-roll footage released by CD Projekt RED, giving us an idea of its performance and visuals.
The same rumours also indicate that a future version of Windows will allow PC players to emulate games that were made for Xbox.
The latest trailer gives us some idea about how cars will control in MindsEye, while also letting us know that Claudia has secrets.
Six years after its original release, investigative horror game The Sinking City now has a fresh coat of paint through Unreal Engine 5.
During a recent earnings call, Strauss Zelnick spoke about how the company already has a consumer base on every platform.
In its recent earnings report, Nexon said that the game achieved its objective of bringing global attention to Dungeon & Fighter.
The statement indicates that work had already begun on GTA 6 prior to 2020, which would back a former dev saying it started in 2018.
Bungie said that it will be implementing stricter checks to ensure that all artwork used in its assets are attributed correctly.
The studio has confirmed that it is currently working on updates in the short-term that take player feedback about the game into account.
Strauss Zelnick believes that Rockstar Games needed the extra time in order to achieve its "creative vision with no limitations."
According to Strauss Zelnick, Nintendo has been supporting its third-party publishing partners better than it has historically.
