Posts By Ravi Sinha

15 Biggest New Releases of April 2025

15 Biggest New Releases of April 2025

Remasters, first-party exclusives, long-awaited sequels, surprising follow-ups and more await. Check out this month's big releases.

Monster Hunter Wilds – Hammer Buff, Corrupted Mantle Nerf, and Other Upcoming Changes Revealed

Monster Hunter Wilds – Hammer Buff, Corrupted Mantle Nerf, and Other Upcoming Changes Revealed

The development team aims to release balance adjustments for weapons by the end of May or when Title Update 2 drops this Summer.

Monster Hunter Wilds – Title Update 1 Adds New 8-Star Versions of Tempered Apex Monsters

Monster Hunter Wilds – Title Update 1 Adds New 8-Star Versions of Tempered Apex Monsters

Tougher versions of Rey Dau, Uth Duna, Nu Udra, Jin Dahaad and even Gore Magala, with more health and wound resistance, are inbound.

RuneScape: Dragonwilds Announced – Survival Crafting Title Launches This Spring in Early Access

RuneScape: Dragonwilds Announced – Survival Crafting Title Launches This Spring in Early Access

Based on Jagex's popular MMO, the title sees players exploring Ashenfall, harvesting resources, and more to defeat the Dragon Queen.

The Legend of Heroes: Trails beyond the Horizon Announced, Launches This Fall

The Legend of Heroes: Trails beyond the Horizon Announced, Launches This Fall

NIS America's English localization of Kai no Kiseki - Farewell, O Zemuria will be playable on PS4, PS5, PC, and Nintendo Switch.

No More Room in Hell – Reanimation Update Goes Live in April, Adds New Map and “A Big Surprise”

No More Room in Hell – Reanimation Update Goes Live in April, Adds New Map and “A Big Surprise”

Other notable additions include a character roster, radial inventory, improvements to combat, item weight, and much more.

The Sinking City Remastered Announced for PS5, Xbox Series X/S, and PC

The Sinking City Remastered Announced for PS5, Xbox Series X/S, and PC

The remaster is built on Unreal Engine 5, and promises improved environmental details, reflections, 4K textures, and more.

Death Stranding Crosses 20 Million Players Worldwide

Death Stranding Crosses 20 Million Players Worldwide

The unorthodox action-adventure reaches a new milestone ahead of the launch of Death Stranding 2: On the Beach on June 26th for PS5.

Clair Obscur: Expedition 33 Crosses 1 Million Wishlists

Clair Obscur: Expedition 33 Crosses 1 Million Wishlists

Sandfall Interactive's turn-based role-playing game launches on April 24th for Xbox Series X/S, PS5, and PC alongside Game Pass.

Monster Hunter Wilds Sells Over 10 Million Units in First Month

Monster Hunter Wilds Sells Over 10 Million Units in First Month

Capcom's latest title in the franchise has achieved a new sales record, significantly beating out Monster Hunter World and Rise.

Onimusha: Way of the Sword Offers Stage-Based Progression, No Direct Connections to Previous Games

Onimusha: Way of the Sword Offers Stage-Based Progression, No Direct Connections to Previous Games

The upcoming sequel isn't directly connected to past Onimusha entries to ensure narrative accessibility for newer players.

Starfield PS5 Port Was Originally Meant to Launch With Shattered Space – Rumor

Starfield PS5 Port Was Originally Meant to Launch With Shattered Space – Rumor

The port of Bethesda's RPG could arrive later this year alongside the rumored second expansion, Starborn, though it's still unknown.

Halo: The Master Chief Collection May Not Launch in its Entirety on Switch 2 – Rumor

Halo: The Master Chief Collection May Not Launch in its Entirety on Switch 2 – Rumor

Microsoft could allegedly opt to release only select titles from the collection for Nintendo's next console, per The Verge's Tom Warren.

Ghost of Yotei Will Support PS5 Pro, New Weapon Types Revealed

Ghost of Yotei Will Support PS5 Pro, New Weapon Types Revealed

New story details for the 2025 bound sequel also reveal that protagonist Atsu is seeking revenge for the death of her family.

Remedy Entertainment Outlines AA Development and How This Affects FBC: Firebreak

Remedy Entertainment Outlines AA Development and How This Affects FBC: Firebreak

Remedy's Thomas Puha notes that the budget, team size, amount of content and day-one features are all "intricately linked."

Onimusha: Way of the Sword is About 20 Hours Long

Onimusha: Way of the Sword is About 20 Hours Long

Producer Akihito Kadokawi says he wanted the hack-and-slash title to be a "volume that can be satisfied as a single action game."

Grand Theft Auto 6 Marketing Will Begin “Relatively Close” to its Release Window, Says Take-Two CEO

Grand Theft Auto 6 Marketing Will Begin “Relatively Close” to its Release Window, Says Take-Two CEO

Strauss Zelnick believes "the anticipation for that title may be the greatest anticipation I’ve ever seen for an entertainment property."

PS5 and PS5 Pro Reportedly Have Stuttering Issues in Certain Titles With VRR Enabled

PS5 and PS5 Pro Reportedly Have Stuttering Issues in Certain Titles With VRR Enabled

Games like Kingdom Come: Deliverance 2, Elden Ring, The Last of Us Part 2, Resident Evil 4 Remake, and more are seemingly affected.

Black Myth: Wukong Received “Tons of Support” From Sony’s Content Ventures Team

Black Myth: Wukong Received “Tons of Support” From Sony’s Content Ventures Team

Sony Interactive Entertainment's Phil Rosenberg reveals that the team also worked with Stellar Blade, Genshin Impact, and Stray.

MindsEye is About 15 Hours Long, as Developer Aims for a “Meaningful, Well-Crafted” Story

MindsEye is About 15 Hours Long, as Developer Aims for a “Meaningful, Well-Crafted” Story

"There's something about a really meaningful, well-paced, well-constructed, well-crafted story that players can immerse themselves in."