Kinetic Games has delayed the horror title's console version past October, with no new release window confirmed yet.
"Since we knew we had ample budget to develop the game, we didn't have to worry about the amount of resources we'd spend to craft even small details," says art director Masanobu Sato.
"We're often asked about the film's influence on the game, but we didn't hear anything about the film's content during development," says art director Masanobu Sato.
Metal Gear returns after a long hiatus- here's what you should know about its upcoming collection.
Creative director and writer Sam Lake says that there are still no plans to release a physical version of the survival horror sequel.
"We will continually improve the game over the coming months, but we also want to manage expectations on performance for the coming release," Colossal Order writes.
Previous reports have also claimed the Japan-set open world action RPG is targeting a launch sometime in late 2024.
It currently has a Metacritic score of 91, an aggregate score also held by 2004's Ratchet and Clank: Up Your Arsenal.
Sony seems to be running internal tests for support for Trophies in PC titles, suggesting imminent official support.
A leaked document claims that Sega will launch another new mainline Sonic game in 2024, along with DLC was Sonic Superstars.
The trailer also offers another glimpse at the tactics RPG's day one DLC episode, which will shine the spotlight on Akechi and Kasumi.
Marvel's Spider-Man 2 uses the power of the PS5 with great responsibility.
Here's what you should know about Codemasters' return to rally racing.
We've got plenty of questions heading into Insomniac's highly-anticipated sequel that we're hoping it'll answer head-on.
Here are some of the biggest ways Insomniac is shaking up its Spider-Man formula with the upcoming sequel.
Here's everything you should know about Remedy's long-awaited survival horror sequel.
TeamKill Media co-founder Micah Jones speaks with GamingBolt about the studio's upcoming cosmic horror shooter.
The development team at Code Wakers speaks with GamingBolt about its upcoming 2.5D Metroidvania title.
Of the two massive first person RPGs, which one comes out on top?
Andrea Basilio, Milestone's associate creative director and head of design, speaks with GamingBolt about the studio's upcoming racing sequel.
