Posts By Shubhankar Parijat

Marvel’s Spider-Man 2 Video Recaps the Story So Far

Marvel’s Spider-Man 2 Video Recaps the Story So Far

Ahead of the highly anticipated Spidey sequel's launch, Insomniac has released a brief recap of the previous two games.

EA Motive’s Iron Man Game is Still in Early Pre-Production

EA Motive’s Iron Man Game is Still in Early Pre-Production

Motive Studio GM Patrick Klaus also confirms that the single player title is being built on Unreal Engine 5, unlike the studio's previous titles.

Alan Wake 2 Behind-the-Scenes Video Discusses its Survival Horror Gameplay and Systems

Alan Wake 2 Behind-the-Scenes Video Discusses its Survival Horror Gameplay and Systems

Get new details on everything from Saga and Alan's subconscious mental spaces to how light and darkness are used in gameplay.

Alan Wake 2 Interview – Dual Protagonist Structure, Combat, Influences, and More

Alan Wake 2 Interview – Dual Protagonist Structure, Combat, Influences, and More

Game director Kyle Rowley speaks with GamingBolt about Remedy Entertainment's long-awaited survival horror sequel, Alan Wake 2, ahead of its imminent release.

Hogwarts Legacy Screenshots Offer First Look at Upcoming Switch Port

Hogwarts Legacy Screenshots Offer First Look at Upcoming Switch Port

WB Games and Avalanche Software's Harry Potter action RPG is set to launch for the Nintendo Switch on November 14.

Super Mario Bros. Wonder Devs on How it Took Inspiration from 3D Mario Games

Super Mario Bros. Wonder Devs on How it Took Inspiration from 3D Mario Games

Wonder's development team decided to "use 3D Mario platformers as a reference point, since their gameplay is designed for players to reach the end."

Super Mario Bros. Wonder Review Round-up – One of 2023’s Highest-Rated Games

Super Mario Bros. Wonder Review Round-up – One of 2023’s Highest-Rated Games

Reviews have gone live for the 2D platformer ahead of its imminent launch, and paint a glowing picture of Nintendo's newest release.

Alan Wake 2 Director Says Silent Hill Was “a Key Point of Reference” for Atmosphere Building

Alan Wake 2 Director Says Silent Hill Was “a Key Point of Reference” for Atmosphere Building

"One of the bullet points on our core game pillars is 'atmosphere over jump scares' – which says a lot," says game director Kyle Rowley.

Alan Wake 2 Developer Was “Much More Confident” in its Switch to Survival Horror After Resident Evil 2 Remake’s Success

Alan Wake 2 Developer Was “Much More Confident” in its Switch to Survival Horror After Resident Evil 2 Remake’s Success

"This game’s ability to modernise a 20-year-old classic and its amazing reception definitely made us more confident in our decision to switch the genre, for sure," says game director Kyle Rowley.

Activision Blizzard Games Won’t Come to Game Pass Before 2024 – Phil Spencer

Activision Blizzard Games Won’t Come to Game Pass Before 2024 – Phil Spencer

Xbox boss Phil Spencer says that work on bringing Activision Blizzard's back catalog to Game Pass started only recently, owing to how long the acquisition's approval process took.

Paradox Interactive and Harebrained Schemes Are “Parting Ways” After The Lamplighters League’s Failed Launch

Paradox Interactive and Harebrained Schemes Are “Parting Ways” After The Lamplighters League’s Failed Launch

"Paradox has refocused its strategy towards its core niches within strategy and management games with endless qualities," says COO Charlotta Nilsson.

Marvel’s Spider-Man 2 – Physical Version Players Should Download the Day One Patch, Insomniac Suggests

Marvel’s Spider-Man 2 – Physical Version Players Should Download the Day One Patch, Insomniac Suggests

"For the best experience, we highly encourage physical/disc-based players to download update Version 1.001.002 on launch day," the developer says.

Phasmophobia’s Console Launch Has Been Delayed Again

Phasmophobia’s Console Launch Has Been Delayed Again

Kinetic Games has delayed the horror title's console version past October, with no new release window confirmed yet.

Super Mario Bros. Wonder Had an “Ample Budget” and No Development Deadline

Super Mario Bros. Wonder Had an “Ample Budget” and No Development Deadline

"Since we knew we had ample budget to develop the game, we didn't have to worry about the amount of resources we'd spend to craft even small details," says art director Masanobu Sato.

Super Mario Bros. Wonder’s Visuals Took No Inspiration from the Mario Movie

Super Mario Bros. Wonder’s Visuals Took No Inspiration from the Mario Movie

"We're often asked about the film's influence on the game, but we didn't hear anything about the film's content during development," says art director Masanobu Sato.

Metal Gear Solid: Master Collection Vol. 1 – Everything You Need to Know

Metal Gear Solid: Master Collection Vol. 1 – Everything You Need to Know

Metal Gear returns after a long hiatus- here's what you should know about its upcoming collection.

Alan Wake 2 – Remedy Reiterates it Has No Plans for a Physical Release

Alan Wake 2 – Remedy Reiterates it Has No Plans for a Physical Release

Creative director and writer Sam Lake says that there are still no plans to release a physical version of the survival horror sequel.

Cities: Skylines 2 Could Have Performance Issues on PC at Launch, Developer Warns

Cities: Skylines 2 Could Have Performance Issues on PC at Launch, Developer Warns

"We will continually improve the game over the coming months, but we also want to manage expectations on performance for the coming release," Colossal Order writes.

Assassin’s Creed Codename Red Targeting 2024 Launch, According to Ubisoft Employee’s LinkedIn Post

Assassin’s Creed Codename Red Targeting 2024 Launch, According to Ubisoft Employee’s LinkedIn Post

Previous reports have also claimed the Japan-set open world action RPG is targeting a launch sometime in late 2024.

Marvel’s Spider-Man 2 is Insomniac’s Best-Reviewed Game of All Time

Marvel’s Spider-Man 2 is Insomniac’s Best-Reviewed Game of All Time

It currently has a Metacritic score of 91, an aggregate score also held by 2004's Ratchet and Clank: Up Your Arsenal.