Julian Maroda, CEO of Norsfell and creative director of Tribes of Midgard, speaks with GamingBolt about the upcoming survival RPG.
Bandai Namco confirms that its 2018 fighting game has crossed an important sales landmark, with over 2 million units sold worldwide.
It also seems IO Interactive is implementing brand-new AI technology, and working on new shooting and melee combat mechanics.
The Call of Duty developer has revealed a new look for itself ahead of the official reveal of this year's Call of Duty game, which should be sometime soon.
The developers at EA Sports go behind the scenes while talking about the biggest improvements in this year's game, while also showing plenty of new gameplay.
Producer and director Naoki Yoshida says the game has seen "staggering and unexpected" growth in the last couple of weeks, leading to server issues.
It's been a while since Ubisoft released its games via Steam, but enough success for the upcoming Steam Deck might make them reconsider.
Here are the biggest ways the Switch OLED is going to improve upon the hybrid system's existing models.
Ubisoft assures (once again) that the ever-elusive Beyond Good and Evil 2 is still in the works- but it might be a while before we hear more about it.
Ubisoft says it is "committed to staying true to the DNA" of Assassin's Creed with the upcoming live service ongoing platform model of Infinity.
Microsoft reveals the bevy of new games being added to the catalog of Xbox Game Pass for consoles, PC, and cloud.
Sega has released a meaty new gameplay trailer for the upcoming Lost Judgment, showing plenty of combat, investigations, minigames, and more.
Back 4 Blood's PC trailer touts 4K visuals, uncapped frame rates, support for Nvidia DLSS, ultrawide support, and much more.
Devolver Digital has released a cinematic launch trailer for the charming yet challenging Zelda-inspired action-adventure title.
Acid Nerve's Zelda-inspired action-adventure title is an absolute joy, in spite of a few flaws.
Skyward Sword gets another lease of life on the Switch, with (marginally) better results.
Minimum requirements for the game on PC would have gone up, so EA decided to just give everyone on PC an inferior product.
For those displeased with the remastered collection being restricted to mobile devices and PC, take heart- it might come to more platforms in the future.
Capcom says that thanks to FSR, the survival horror title now supports higher frame rates "for an improved gaming experience."
"Having the ability to render frames at lower resolutions and then recompose them and make them look virtually identical to 4K frames will be crucial for developers," says Michele Giannone of Invader ...
