Baldur’s Gate 3 is coming, and it’s about what you would expect it to be as a sequel to the legendary RPG series modernized to the current gaming climate. We’ve gotten a lot of information recently, and as of now the game is only being talked about in terms of its PC and Stadia versions. Those rubbing their hands together in hopes of a console version may be in for a wait, however.
In an interview with Eurogamer, Executive Producer David Walgrave addressed a potential console port. While he doesn’t rule out the game coming to consoles, he does say they have done a lot of technical updates to their engine, and that current systems would probably struggle to be able to run the game. It could be possible, but it would have to be toned down significantly.
“I don’t think that current-gen consoles would be able to run it. There’s a lot of technical upgrades and updates that we did to our engine, and I don’t know if it would be capable of being able to actually run on those things.
“Maybe it could run, but then we would have to tone down the textures and this and that and it wouldn’t look as cool anymore.”
It sounds like we’ll probably have to wait for next gen consoles before we get a version of Baldur’s Gate 3 for home systems. Although, there has been some real technical wizardry this gen, so anything is possible. The game will have an early access period at some point this year, but as of now, no release date has been slated for any version.
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